You can also download all tilesets and characters at once in the archive "XP Graphics for MV". The zip archive "XP Characters for MV" below contains all XP character graphics ready for use in MV (193 sheets, most of them single characters). There are duplicate tiles between the sheets if you want to use your tilesets more efficiently, you will need to rearrange some tiles yourself (or wait until I find the time to do it ) ). And obviously, it cant be anything lower than. Also this doesnt have to be for MV because I can just resize the tileset if it is for vx ace. By the way, I already know that there is a pirate pack, however, I cant buy it >.>. XP_to_MV_017-MineTown01a_PixelScaled.png and XP_to_MV_017-MineTown01b_PixelScaled.png, respectively. So I just want a boat tileset and if the boat is like good enough to make the character walk on it it would be better. Some of the original tilesheets are split into two MV tilesheets those are named e.g. the 50 XP tilesheets reformatted for MV they can be used in any of the B-E slots. two sets of A2 autotiles (inside and outside) The zip archive "XP Tilesets for MV" below contains: If you don't like the resized tiles and would rather use the 32x32 pixel version of these tiles in MV (with a plugin to change the tilesize), you can find them in the VX Ace thread here. These tiles are meant more as a base for you to work with and less as plug-and-play graphics, although they are ready for use in the engine. (Please note that you must own RPG Maker XP in order to use these tiles.)Īs you can probably tell from the picture above, the result is by no means perfect - especially the autotiles have some issues - and I won't have time to fix them in the near future.
As of now, I only upscaled the graphics using the "Fast" method of the RTP Scaler by RyanBram (which can be found here) and rearranged the tiles so that they can be used in RMMV. And while you probably have listened a lot to medieval styled European music already, how about going back a little more and exploring 8 Celtic inspired tracks? Or perhaps you want to spend your time in the middle eastern regions or far eastern Asia, there are tracks for that, too.RPG Maker XP graphics - reformatted for RPG Maker MVI resized and reformatted the tilesets from RPG Maker XP for use in MV a while ago and thought I might as well share them here. Maybe you want to travel back in time or far off the grid and meet a primitive tribe and attend their religious or cultural events? Or is your game moving to the land of the Rising Sun, where three moving tracks await you. After proper processing, it can also be used in RPG Maker 2003. The well-orchestrated tunes are fantastic at bringing cultures from your game inspired from sorely underused sources to life. Info: These tiles are created with RPG Maker MV/MZ in mind, although thanks to 16x16 (16 pixels per 16 pixels) it can be used in VX/VX Ace as well with little effort. Having your game being set in a modern western or western Europe fantasy environment is fun, but have you ever considered trying something different? If your heroes are about to explore some fascinating cultures and times, the Unknown Ethnics Pack is a must! With 25 amazing tracks styled to a variety of diverse settings, there is a lot to enjoy. Enjoy some of the mushrooms that grow here as food replacement and plan your next trip to the outside world on the huge interactive conference table before you go to sleep and get ready for your next adventure. If you don’t mind the neon colors and the very clean style, this is probably the most comfortable place to be these days. In the futuristic interior you can relax, safe from whatever made the world become what it is. Unlike the other two it’s brand new, but much less familiar then them. 1 2 Next 1 2 Next You must log in or register to reply here.
In case of flashbacks to better days or a still running factory being, “unbroken” tiles are available as well.Īfter exploring these remains, there is another site you should see. While the ventilation might still work, this place has seen better times and nature and is starting to take it back. Explore the small lab and make sure to plunder the shelves before you proceed to the factory, or what is still there of it, after all these years. Im looking for links to that already exists if possible. Resource Type: Any tiles that would go into the B-E Tileset. How do you imagine the future? With Krachware’s Cyberpunk tiles, you can make one that is as dark, gritty, and neon as you want!įollow them into the underground, where the water is deep and dark and the plants have partly taken back the human structures. EDIT: This isnt for a whole tileset, just a small few tiles or tile edits.No commissions, just possible already existing resources.